Blog Posts

Designing Scene Shots with Lens Settings in Unity
I subscribe to MasterClass.com and a new lesson series from James Cameron was just released (yes *the* James Cameron) where one of the lessons talked about focal lens. (I also came across a great YouTube channel with some great videos on tricks of the trade for movie making from StudioBinder including some of these points … More Designing Scene Shots with Lens Settings in Unity
Anime Scene Analysis (Fruits Basket)
I still dream of creating a lightly animated anime-styled comic, using VRoid Studio characters in Unity (an engine for creating games). Even if I don’t ever publish an episode, it has been an interesting journey learning about the skills that go into a great anime. My general plan to reduce effort is to use locations … More Anime Scene Analysis (Fruits Basket)