This post is for intermediate Adobe Character Animator users. It goes into “behaviors” in greater depth than may be first clear from reading the user guide. The goal is not to fully describe behaviors, but rather help take the first step into adding your own behaviors to puppets rather than only using the defaults provided. […]
Behind the Scenes
Exporting Adobe Character Animator Videos with Transparency
Adobe Character Animator (Ch) integrates with other Adobe products such as Adobe After Effects (AE) and Adobe Premier Pro (PP) using a feature called “Dynamic Linking”. Changes made in Ch are then immediately visible to AE and PP. However, using dynamic linking can require more CPU, which can be painful on slower machines. To overcome […]
Titles and Captions on Your Animations
Character Animator can do some cool animations, but it does not have any build in support for titles or captions. So how should you go about it? Here are a few ideas. (Got another approach? Feel free to leave a comment below!) What Is a Title vs a Caption In this blog, when I say […]
A First 360 View Photo
With Virtual Reality (VR) and Augmented Reality (AR) being all the rage, tools for 360 degree views are getting better. Even this WordPress blog can display 360 degree photos directly in a blog post. The following image was taken from inside Unity 3D using 360 Panorama Capture with flat images of various characters (posed and […]
Debugging Adobe Character Animator Eyes
A common issue for newcomers in the Character Animator (Ch) forums is getting eyes to work correctly. They are a bit finicky, but I find once most people get the first puppet right, the rest are not a problem. This blog is not an introduction on how to create a puppet – there […]
Music and Sound Effects
Well, I thought I was pretty well done and ready to publish episode 1. I had the animation all complete, voices all recorded, a final cut of the end-to-end video. Great! I proudly showed it to a friend (Jake) and he said “where’s the music?” Music? “How many TV shows or videos don’t have any […]
Generating a MP4 Video from Unity 3D
It took me a little to find, but generating videos from Unity 3D turns out to be not that hard. (Well, its not 100% sorted – like why did the video come up UPSIDE DOWN – but it’s pretty good.) Here is the scene I wanted it for. Note how the background is moving smoothly […]