Unity Sequences and Animation Rigging Versions (April 2022 update)

There was an Animation Rigging incompatibility with Sequences in Unity which has been fixed in version 1.2.0 of Animation Rigging. (It results in lots of exceptions in the Console and frequently fails to work correctly.) Unity 2022.1 has not been officially released yet (still in beta), so this is the versions I am using at … More Unity Sequences and Animation Rigging Versions (April 2022 update)

The New Unity Sequences Support for Cinemachine

(UPDATED Jun 28, 2021 to reflect my greater understanding.) Just a quick blog of my initial experiences and understanding of the new sequences support. I signed up for the open beta and downloaded the “Cinematic Studio Sample” from the asset store. I just read the 2021.2 beta blog and it looks like it is being … More The New Unity Sequences Support for Cinemachine

Timelines and Cameras in Unity

In this post I summarize the Unity terminology related to Cinemachine timelines and cameras. Cinemachine is a package for Unity design to create cutscenes or create short movies with. This blog summarizes terminology related to Cinemachine timelines and cameras. Later blogs will describe how to use these tools to achieve various objectives. (See also https://learn.unity.com/tutorial/timeline.) … More Timelines and Cameras in Unity