Rain, raindrops, puddles, and water in Unity HDRP

One effect I used in my first episode is rain to amplify the mood. This involved raindrops on glass windows, rain falling from the sky, and ripples/puddles of rain on the ground. Here is an example shot with rain falling from the sky, glistening in the lights, with puddles rippling on the ground (although the … More Rain, raindrops, puddles, and water in Unity HDRP

New Unity ebook on Workflows for Technical Artists

Unity recently published The complete overview of Unity toolsets and workflows for technical artists, an ebook summarizing many Unity technologies and concepts directly relevant to creating animated videos. (This is not its sole focus, but its a fantastic introductory overview to get into all the concepts and terminology.) It covers topics such as It is … More New Unity ebook on Workflows for Technical Artists

Lighting Tricks in Unity HDRP for Cinematic Effect

I am creating a simple animated cartoon using Unity and the High Definition Render Pipeline (HDRP). One challenge that comes up is how to control the lighting levels of shots – how to make it look “good”, and consistent with neighboring shots in a sequence. Unity with HDRP provides a number of tools that can … More Lighting Tricks in Unity HDRP for Cinematic Effect

An animated short film created in Unity by students!

Some students were asking about using Unity in the Unity Forums for creating a short animated film. Limited access to the computer at school, strict submission deadlines, learning lots of new technology for the first time. The result of their first effort is below! Sure, its not Pixar quality animation, but the fact that they … More An animated short film created in Unity by students!

Unity HDRP Lighting, Exposure, and the Sequences Package

In this post I describe how I am planning to get the exposure right when using the Unity Sequences package with the High Definition Render Pipeline (HDRP). My goal is to create a simple animated cartoon using Unity as an evening hobby project. I am in the process of upgrading my project from the built … More Unity HDRP Lighting, Exposure, and the Sequences Package

Unity Built in Render Pipeline to HDRP Upgrade Instructions

The following is how I upgrade my 2021.2.0b5 projects to 2022.1.1f1 (my new baseline version). I am doing this as there have been a number of relevant fixes/improvements in Sequences and HDRP that I want to take advantage of. (2022.2 looks interesting as well as there appears to be a new water rendering system built … More Unity Built in Render Pipeline to HDRP Upgrade Instructions

My Stages of Animation Production using VRoid Studio and Unity

What are the normal stages in creating an 3D animated video? There are variations depending on whether you are doing a full length movie, a short film, a TikTok video, or (as in my case) a motion web comic series, but there is more in common than is different. So here are the phases of … More My Stages of Animation Production using VRoid Studio and Unity