I subscribe to MasterClass.com and a new lesson series from James Cameron was just released (yes *the* James Cameron) where one of the lessons talked about focal lens. (I also came across a great YouTube channel with some great videos on tricks of the trade for movie making from StudioBinder including some of these points […]

I still dream of creating a lightly animated anime-styled comic, using VRoid Studio characters in Unity (an engine for creating games). Even if I don’t ever publish an episode, it has been an interesting journey learning about the skills that go into a great anime. My general plan to reduce effort is to use locations […]

I am planning to reboot my “Extra Ordinary” animation series using web stories. The animated version was fun, but I found it too hard for a hobby project to work with friends as voice actors, and full animation with speech bubbles (no audio) feels weird to me. It feels like poor man’s animation. (I tried […]

One of my personal challenges is how to create 3D animated content with relatively low effort and decent quality. I have been building up a library of animation clips in Unity (a game creation platform) which I stitch into a sequence to make up a scene, but it is proving time consuming. Another approach is […]