Layout

Layout is where you take the script of the episode and start roughing out the sequences and shots, placing a first cut of characters, props, lighting, voice tracks and so on in Unity. Initial camera placement occurs here, although it may be fine tuned later.

Blog Posts

Universal Scene Description (USD) format from Pixar

USD (Universal Scene Description) is an file format originally developed by Pixar for describing 3D scenes. A scene can include a collection of sets, characters, and props. In this blog I give a quick introduction, including how it is used to compose a hierarchy of sequences and shots similar to the Sequences package in Unity.…

Applying Machine Learning Classifiers to Screenplays for Animation Automation

In my last blog I introduced this new series on applying machine learning to screenplays with the goal of automating some of the tedious steps of creating an animated cartoon using 3D character models and animation. Even if you are not in the animation space, you might find it interesting in an introduction to the…

Machine Learning for Assembling Animation Scenes

This is a first post in a new thread looking at using machine learning to speed up my process of assembling camera shots in an animated cartoon series (the series I would be working on if I did not get distracted all the time by shiny new technology to learn… ahem!). Can I speed up…