Character Modeling

Blog Posts

My Stages of Animation Production using VRoid Studio and Unity

What are the normal stages in creating an 3D animated video? There are variations depending on whether you are doing a full length movie, a short film, a TikTok video, or (as in my case) a motion web comic series, but there is more in common than is different. So here are the phases of…

Tiling for Expressions with VRoid Characters

If you have watched Suvidriel’s YouTube channel you will know you can have multiple textures for your VRoid character face, clothes, etc using tiling. This allows you to add a blush to the cheeks, tears around the eyes, etc. This blog describes some quick tips for doing this more efficiently in Adobe Photoshop. Here is…

Example Expressions from Blendshapes with VRoid Studio, HANA_Tool, and Unity

This post includes an update on my plans to do expressions with VRoid characters for the purpose of creating short animated video clips using Unity and VRoid Studio characters. Note: The main value of this post may be the summary list of blendshapes and how they move parts of the face below. The tables can…

2D Drawing Tools

3D Anime Approaches (and thoughts for myself)

My personal goal is to create an semi-animated comic. In particular, create a “web story” per episode of a series. I do not plan to create fully animated episodes, but instead create pages with short animation clips – more like a comic book where the pictures move a bit (the eyes widen, a punch in…