Rain, raindrops, puddles, and water in Unity HDRP

One effect I used in my first episode is rain to amplify the mood. This involved raindrops on glass windows, rain falling from the sky, and ripples/puddles of rain on the ground. Here is an example shot with rain falling from the sky, glistening in the lights, with puddles rippling on the ground (although the … More Rain, raindrops, puddles, and water in Unity HDRP

New Unity ebook on Workflows for Technical Artists

Unity recently published The complete overview of Unity toolsets and workflows for technical artists, an ebook summarizing many Unity technologies and concepts directly relevant to creating animated videos. (This is not its sole focus, but its a fantastic introductory overview to get into all the concepts and terminology.) It covers topics such as It is … More New Unity ebook on Workflows for Technical Artists

Lighting Tricks in Unity HDRP for Cinematic Effect

I am creating a simple animated cartoon using Unity and the High Definition Render Pipeline (HDRP). One challenge that comes up is how to control the lighting levels of shots – how to make it look “good”, and consistent with neighboring shots in a sequence. Unity with HDRP provides a number of tools that can … More Lighting Tricks in Unity HDRP for Cinematic Effect