Generating iFacialMocap Blend Shapes in Unity for VRoid Characters
October 4, 2020
I have been exploring iFacialMocap, an iOS app that uses the iPhone “ARKit” library to convert facial expressions into a series of movements. These can be sent to Unity so your character inside Unity follows what is being recorded on your iPhone. A challenge however is the iOS ARKit library uses more blendshapes than come … More Generating iFacialMocap Blend Shapes in Unity for VRoid Characters