Animated Voiceovers

Want to add a bit more “life” to your video voiceovers, but don’t want to show your own face? How about using a 3D avatar, synced with your facial movements? When to use an Avatar? Are avatars always the best option? No! If you are your brand (say, you are an individual business coach) then … More Animated Voiceovers

CloudZeta – GitHub for 3D Assets

I sometimes listen in on the Academy Software Foundation (https://www.aswf.io/) sessions. The latest Web OpenUSD online meeting had a presentation by CloudZeta, OpenUSD for 3D Cloud – Content Distribution & Collaboration. 3D assets are large, so having a shared online storage area that 3D creators and consumers can share with web based preview would be … More CloudZeta – GitHub for 3D Assets

OpenUSD on the Web – October ’23 Musings

TL;DR: In this post I explore the pros and cons of using OpenUSD directly in web applications. What is OpenUSD? “Developed by Pixar, Universal Scene Description (USD) is the first open-source software that can robustly and scalably interchange 3D scenes that may be composed of many different assets, sources, and animations, while fostering highly collaborative … More OpenUSD on the Web – October ’23 Musings

Omniverse Start to Finish – Wind Animation

I created a scene using NVIDIA Omniverse standard assets. No movement in the trees or grass. Ideally want some wind to give the feeling of movement. Here is the final video. This is for the current Omniverse #StartToFinish community challenge. My process I wanted to animate models (trees, grass, bushes, etc) to get a bit … More Omniverse Start to Finish – Wind Animation