Consistent Characters, Consistent Locations

Using AI to generate consistent characters and locations (from different angles) is still a challenge, although models continue to improve. A few recent examples of successes and failures. Consistent Characters I typically start from a head/face, then expand to a full body. But generating the same character from multiple angles (front, rear, side, etc) has … More Consistent Characters, Consistent Locations

The Pro Formula – have a repeatable method

The Big Red Stripe channel on YouTube has come great videos for filmmakers. I was watching The EXACT System Pros Use to Revise Their Screenplays where he goes through steps a professional screenplay writer may follow. My personal current interest is in writing scripts for episodes to produce using AI video generation (using ComfyUI in … More The Pro Formula – have a repeatable method

Can AI ‘Save the Cat’? Exploring Predictability in Scriptwriting

Can AI write formulaic screenplays as well as humans? There are many formulaic structures around: Save the Cat, the Three Act structure, and the heroic journey, to name just a few. These predefined templates have a recommended structure to follow based on previous experience of what has worked well. As a result, the structures are … More Can AI ‘Save the Cat’? Exploring Predictability in Scriptwriting

OpenUSD Floor Design using Adobe Illustrator and NVIDIA Omniverse

SyncTwin.ai has a cool feature where you can take a PowerPoint visual and an Excel spreadsheet to assemble a factory scene in OpenUSD. Very nice! I was wondering how to create something similar using Adobe Illustrator. I thought Illustrator might make it easier to do larger floor plans without worrying about the size of a … More OpenUSD Floor Design using Adobe Illustrator and NVIDIA Omniverse