Applying Machine Learning Classifiers to Screenplays for Animation Automation

In my last blog I introduced this new series on applying machine learning to screenplays with the goal of automating some of the tedious steps of creating an animated cartoon using 3D character models and animation. Even if you are not in the animation space, you might find it interesting in an introduction to the … More Applying Machine Learning Classifiers to Screenplays for Animation Automation

Emotional speech synthesis for animation is here!

For my hobbyist animation efforts I started with friends as voice actors. However, not having many friends… I mean, it is hard for my numerous friends to commit to being a voice actor over a long period (and it’s unfortunate if voices of characters change mid series). The obvious answer is to write the script … More Emotional speech synthesis for animation is here!

Selecting Screen Space Ambient Occlusion (SSAO) HDRP volume settings in Unity

Ambient occlusion is a lighting effect that increases shadows where two surfaces meet. In real life, there is less light bouncing around surfaces in corners or where two walls meet – this is called ambient occlusion. As I am aiming for semi-realistic images in my videos (not 2D cel shading as in most comics and … More Selecting Screen Space Ambient Occlusion (SSAO) HDRP volume settings in Unity