Animation

Posing and animation is where you have created your characters, location sets, props and so forth, and are finally ready to make things move! See also Character Modeling which tackles creating a character to be ready for animation.

Blog Posts

Using Omniverse Audio2Face in Animated Film Production

NVIDIA Omniverse includes Audio2Face, an AI powered audio clip to facial animation tool. Give it a voice track, and it can animate the face of a character. It even has emotional expression support. Very nice! But how to use this tool as part of a pipeline to create a Pixar-like animated movie? In this blog…

3D Animation Technical Styles

There are a wide range of approaches to achieving 3D computer animation, each with its own pros and cons. In this blog I summarize many of the common approaches, and then talk about how you may combine the different approaches into a real project. As a hobbyist, I personally to focus on free solutions that…

AGRoL, Avatars GRow Legs at Meta

I love the progress Meta are making (https://dulucas.github.io/agrol/) on animating the lower body from just a VR headset and hand controllers. Personally I would love to use this as a poor man’s option for mocap (Motion Capture), to create custom animation clips for characters. There are a number of camera based mocap solutions around these…