OpenUSD UsdPreviewSurface Material Portability

I am interested in OpenUSD for portability of content. Instead of being tied to one rendering engine, my content can be rendered in multiple tools. At least that is the OpenUSD promise. But there are practical issues, one of which is materials. How to create materials that work across multiple tools? One project that gets … More OpenUSD UsdPreviewSurface Material Portability

Music Videos in Character Animator (part 3)

I have previously shared two videos on YouTube on some ideas for syncing animation with a music track in Adobe Character Animator. But there as a recent post in the forums where @SharonfromMD had completed her first music video and was asking for feedback on project organization before starting her next video. @mre8 shared how … More Music Videos in Character Animator (part 3)

Exporting Adobe Character Animator Videos with Transparency

Adobe Character Animator (Ch) integrates with other Adobe products such as Adobe After Effects (AE) and Adobe Premier Pro (PP) using a feature called “Dynamic Linking”. Changes made in Ch are then immediately visible to AE and PP. However, using dynamic linking can require more CPU, which can be painful on slower machines. To overcome … More Exporting Adobe Character Animator Videos with Transparency