Unity HDRP Lighting, Exposure, and the Sequences Package

In this post I describe how I am planning to get the exposure right when using the Unity Sequences package with the High Definition Render Pipeline (HDRP). My goal is to create a simple animated cartoon using Unity as an evening hobby project. I am in the process of upgrading my project from the built … More Unity HDRP Lighting, Exposure, and the Sequences Package

MICE Outlining

Another masterclass series from the Writing Excuses podcast that I found interesting on script writing as M.I.C.E. This stands for The basic premise is that stories are easier to understand when you nest the starting and ending of parts of the story. For example, you can start a storyline for A, end A, start B, … More MICE Outlining