3D Product Rendering in Web Pages with Omniverse Cloud

Interested in high quality 3D product configurators for your ecommerce site? The Omniverse team livestream today recapped the recent GTC conference, and over half the video was talking about product configurators including web delivery! What is Omniverse? Sometimes it’s hard to keep up with everything that is happening with just Omniverse, let alone the rest … More 3D Product Rendering in Web Pages with Omniverse Cloud

Audio2Face + Audio2Gesture – Merging the Streams with OpenUSD

NVIDIA Omniverse includes a number of AI based tools, including Audio2Face and Audio2Gesture. Audio2Face takes an audio file and generates facial blend shape animations. Audio2Gesture can take the same audio file and instead generate upper or full body animation clips. But it’s not easy at first blush to combine the two results. In this blog … More Audio2Face + Audio2Gesture – Merging the Streams with OpenUSD

OpenUSD UsdPreviewSurface Material Portability

I am interested in OpenUSD for portability of content. Instead of being tied to one rendering engine, my content can be rendered in multiple tools. At least that is the OpenUSD promise. But there are practical issues, one of which is materials. How to create materials that work across multiple tools? One project that gets … More OpenUSD UsdPreviewSurface Material Portability

Animated Voiceovers

Want to add a bit more “life” to your video voiceovers, but don’t want to show your own face? How about using a 3D avatar, synced with your facial movements? When to use an Avatar? Are avatars always the best option? No! If you are your brand (say, you are an individual business coach) then … More Animated Voiceovers

CloudZeta – GitHub for 3D Assets

I sometimes listen in on the Academy Software Foundation (https://www.aswf.io/) sessions. The latest Web OpenUSD online meeting had a presentation by CloudZeta, OpenUSD for 3D Cloud – Content Distribution & Collaboration. 3D assets are large, so having a shared online storage area that 3D creators and consumers can share with web based preview would be … More CloudZeta – GitHub for 3D Assets

Getting Google MediaPipe to control VRM Characters

I am working on a web based 3D animation project where you can create an animated video using 3D character models, like a cut scene in a video game. Facial expressions in 3D are frequently animated using “blend shapes” (aka “morphs”, “shape keys”, or “facial landmarks”). Google MediaPipe can be used to live capture a … More Getting Google MediaPipe to control VRM Characters