HDRP Camera Depth of Field Effects (blur)
I am in the process of upgrading my Unity project from the Built in Render Pipeline to the High Definition Render Pipeline (HDRP). HDRP does some effects differently, one of which is the Depth of Field effect which is useful for background (or foreground) blurring. (I have blogged on effects like this previously, for the … More HDRP Camera Depth of Field Effects (blur)








