Creating your own animation teaches greater appreciation for the experts!

I am having a go at a 3D animated comic series. I am getting closer, getting the ground work out of the way (e.g. https://twitter.com/xordinary99/status/1344592878509572096?s=21). But wow, how hard it is to create a good result! Since this is a hobby, I take lots of short cuts to save time and use free tools as … More Creating your own animation teaches greater appreciation for the experts!

First Experiences with Low End Motion Capture Tools

Yesterday I wrote a blog post on a list of low end motion capture tools. Today I thought I would share my opinions and (limited) experiences of the different options. My goal is to create short animated cartoon sequences, not be a VTuber, so my requirements may different from what most people are after. To … More First Experiences with Low End Motion Capture Tools

Animating VRoid Facial Texture Changes in Unity

Some expressions involve changing the face structure (a smile is created by a blend shape) while others involve changing the texture of the face (like blushing). The following describes my current plans to fade between textures for blushing and other expressions that work by changing the texture of a material. Multiple Textures In order to … More Animating VRoid Facial Texture Changes in Unity